Description
•Shaders
•Renamed bones
•Facial Mechanism
•IK/FK Mechanism for Animation & Easy Posing
•Finger Controllers
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Shape Key Controllers for Facial Expressions.
•Damage & Stain Controllers
•You can control and modify the colors at will via shader editor.
Model uses Cell Shade nodes, best suitable for the Eevee engine.
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