Description
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between Omnic & Nemesis Form via driver (Click armature -> item -> properties)
•Weapon in a separate folder
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Description
•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between Omnic & Nemesis Form via driver (Click armature -> item -> properties)
•Weapon in a separate folder
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