Description

•Shaders

•Renamed bones

•Facial Mechanism

•IK/FK Mechanism for Animation & Easy Posing

•Finger Controllers

•Fixed meshes

•Fixed normals

•Fixed bone axis

•Shape Key Controllers for Facial Expressions.

•You can control and modify the colors at will via shader editor.

•Optional Mask & Blood Controllers

Model uses Cell Shade nodes, best suitable for the Eevee engine.

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